index
- 3 Shades of Blue - Miles Davis, John Coltrane, Bill Evans, and the Lost Empire of Cool - James Kaplan
- 50 Years of Text Games - From Oregon Trail to AI Dungeon - Aaron A. Reed
- 7 Powers - The Foundations of Business Strategy - Hamilton Helmer
- A Brief History of Thought - A Philosophical Guide to Living - Luc Ferry, Luc Ferry
- A Deepness in the Sky - Vernor Vinge, Vernor Vinge
- A Mind at Play - How Claude qShannon Invented the Information Age - Jimmy Soni, Rob Goodman, Jimmy Soni, Rob Goodman
- A World Without Work - Technology, Automation, and How We Should Respond - Daniel Susskind, Daniel Susskind
- A Year with Peter Drucker - 52 Weeks of Coaching for Leadership Effectiveness - Joseph A. Maciariello
- AI 2041 - Ten Visions for Our Future - Kai-Fu Lee, Chen Qiufan, Kai-Fu Lee, Chen Qiufan
- About Face 3 - The Essentials of Interaction Design - Alan Cooper, Robert Reimann, David Cronin, Alan Cooper, Robert Reimann, David Cronin
- Abstraction and Empathy - Wilhelm Worringer
- Accelerated Expertise - Training for High Proficiency in a Complex World - Robert R. Hoffman, Paul Ward, Paul J. Feltovich, Lia DiBello, Stephen M. Fiore, Dee H. Andrews
- Accident Prone - A History of Technology, Psychology, and Misfits of the Machine Age - John C. Burnham, John C. Burnham
- Achievement Relocked - Loss Aversion and Game Design - Geoffrey Engelstein
- Achievement Relocked - Loss Aversion and Game Design - Geoffrey Engelstein, Geoffrey Engelstein
- Acquired - Microsoft - Ben Gilbert, David Rosenthal, Ben Gilbert, David Rosenthal
- Acquired - The Story of Webflow with Vlad Magdalin - Ben Gilbert, David Senra, Ben Gilbert, David Senra
- Acquired Season 9 Episode 3 - TSMC - Ben Gilbert, David Rosenthal, Ben Gilbert, David Rosenthal
- Acquired Special - Superhuman & The Science of Building Habits with Rahul Vohra - Ben Gilbert, David Rosenthal, Ben Gilbert, David Rosenthal
- Addiction by Design - Machine Gambling in Las Vegas - Natasha Dow Schüll
- Against Method - Paul Feyerabend
- American Sketches - Walter Isaacson, Walter Isaacson
- An Elegant Puzzle - Systems of Engineering Management - Will Larson
- Anxiety and the Equation - Understanding Boltzmann’s Entropy - Eric Johnson, Eric Johnson
- Applied Empathy - The New Language of Leadership - Michael Ventura
- Atlas of AI - Power, Politics, and the Planetary Costs of Artificial Intelligence - Kate Crawford, Kate Crawford
- Atomic Habits - James Clear
- Bartlett’s Book of Anecdotes - Clifton Fadiman, André Bernard, Clifton Fadiman, André Bernard
- Beautiful Code - Andy Oram, Greg Wilson
- Becoming a Video Game Designer - Daniel Noah Halpern
- Bell Labs Memoirs - Voices of Innovation - A. Michael Noll, Michael N. Geselowitz, A. Michael Noll, Michael N. Geselowitz
- Blue Ocean Strategy - How to Create Uncontested Market Space and Make the Competition Irrelevant - W. Chan Kim, Renée Mauborgne
- Blue Ocean Strategy - W. Chan Kim, Renée Mauborgne
- Blue Ocean Strategy - W. Chan Kim, Renée Mauborgne, W. Chan Kim, Renée Mauborgne
- Brainchildren - Essays on Designing Minds - Daniel C. Dennett, Daniel C. Dennett
- Brave New Words - How AI Will Revolutionize Education (and Why That’s a Good Thing) - Salman Khan, Salman Khan
- Build - An Unorthodox Guide to Making Things Worth Making - Tony Fadell
- Build for Tomorrow - An Action Plan for Embracing Change, Adapting Fast, and Future-Proofing Your Career - Jason Feifer
- Build for Tomorrow - Jason Feifer
- Building for Everyone - Expand Your Market With Design Practices from Google’s Product Inclusion Team - Annie Jean-Baptiste
- Building for Everyone -Annie Jean-Baptiste
- Built to Last - Jim Collins, Jerry I. Porras
- But Beautiful - A Book About Jazz - Geoff Dyer
- Change by Design - How Design Thinking Transforms Organizations and Inspires Innovation - Tim Brown, Barry Katz, Tim Brown, Barry Katz
- China - A History - John Keay, John Keay
- China since Tiananmen - Joseph Fewsmith, Joseph Fewsmith
- Chris Crawford on Game Design - Chris Crawford, Chris Crawford
- Co-Intelligence - Living and Working with AI - Ethan Mollick, Ethan Mollick
- Coders at Work - Peter Seibel
- Common Sense, the Turing Test, and the Quest for Real AI - Hector J. Levesque, Hector J. Levesque
- Competing Against Luck - Clayton M. Christensen, Taddy Hall, Karen Dillon, David S. Duncan
- Competing Against Luck - The Story of Innovation and Customer Choice - Clayton M. Christensen, Taddy Hall, Karen Dillon, David S. Duncan
- Competitive Strategy - Techniques for Analyzing Industries and Competitors - Michael E. Porter, Michael E. Porter
- Concepts
- Connected Gaming - What Making Video Games Can Teach Us about Learning and Literacy - Yasmin B. Kafai, Quinn Burke, Yasmin B. Kafai, Quinn Burke
- Connections - James Burke
- Constructing the World - David J. Chalmers
- Continuous Discovery Habits - Teresa Torres
- Conversations in Jazz - Ralph J. Gleason, Toby Gleason
- Cracking the PM Interview - Gayle Laakmann McDowell, Jackie Bavaro
- Cracking the PM Interview - How to Land a Product Manager Job in Technology - Gayle Laakmann McDowell, Jackie Bavaro
- Crashed - How a Decade of Financial Crises Changed the World - Adam Tooze
- Creative Selection - Ken Kocienda, Ken Kocienda
- Creativity, Inc. - Ed Catmull, Amy Wallace
- Cribsheet - A Data-Driven Guide to Better, More Relaxed Parenting, From Birth to Preschool - Emily Oster
- Crossing the Chasm - Geoffrey A. Moore
- Crucial Conversations - Kerry Patterson, Joseph Grenny, Ron McMillan, Al Switzler
- Death’s End - Cixin Liu, Ken Liu (Translator), Cixin Liu, Ken Liu (Translator)
- Deceit and Self-Deception - Fooling Yourself the Better to Fool Others - Robert Trivers
- Decode & Conquer - Answers to Product Management Interviews - Lewis C. Lin
- Deep Creativity - Seven Ways to Spark Your Creative Spirit - Deborah Anne Quibell, PhD, Jennifer Leigh Selig, PhD, Dennis Patrick Slattery, PhD
- Deep Thinking - Garry Kasparov, Mig Greengard
- Design Leadership - How Top Design Leaders Build and Grow Successful Organizations - Richard Banfield
- Design-Driven Innovation - Changing the Rules of Competition by Radically Innovating What Things Mean - Roberto Verganti
- Design-Driven Innovation - Roberto Verganti
- Designing Products People Love - Scott Hurff
- Diffusion of Innovations - Everett M. Rogers
- Do Not Sell at Any Price - Amanda Petrusich
- Don’t Make Me Think, Revisited - A Common Sense Approach to Web and Mobile Usability - Steve Krug
- Don’t Make Me Think, Revisited - Steve Krug
- Duke - A Life of Duke Ellington - Terry Teachout
- Educational Game Design Fundamentals - A Journey to Creating Intrinsically Motivating Learning Experiences - George Kalmpourtzis
- Electronic Value Exchange - David Stearns, David Stearns
- Emotional Agility - Susan David, Susan David
- Emotional Hygiene
- End-to-End Learning of Visual Representations from Uncurated Instructional Videos - Antoine Miech, Ivan Laptev, Jean-Baptiste Alayrac, Josef Sivic, Lucas Smaira, Andrew Zisserman
- Escaping the Build Trap - How Effective Product Management Creates Real Value - Melissa Perri
- Essentialism - The Disciplined Pursuit of Less - Greg McKeown
- Excellent Advice for Living - Kevin Kelly
- Expecting Better - Emily Oster
- Failure to Disrupt - Why Technology Alone Can’t Transform Education - Justin Reich
- Fall in Love with the Problem, Not the Solution - A Handbook for Entrepreneurs - Uri Levine
- Farther, Faster, and Far Less Drama - Janice Fraser, Jason Fraser, Janice Fraser, Jason Fraser
- Fates and Furies - Lauren Groff
- Feeling Good - The New Mood Therapy - David D. Burns
- Feeling Great - The Revolutionary New Treatment for Depression and Anxiety - David D. Burns
- Financial Intelligence for Entrepreneurs - Karen Berman, Joe Knight, John Case
- Find Your Why - A Practical Guide for Discovering Purpose for You and Your Team - Simon Sinek, David Mead, Peter Docker
- Finite and Infinite Games - James P. Carse
- Flow - The Psychology of Happiness - Mihaly Csikszentmihalyi
- Fooled by Randomness - Nassim Nicholas Taleb, Nassim Nicholas Taleb
- Foundations of Trusted Autonomy - Hussein A. Abbass, Jason Scholz, Darryn J. Reid
- From Bacteria to Bach and Back - Daniel C. Dennett
- From Birdland to Broadway - Scenes from a Jazz Life - Bill Crow
- Future Shock - Alvin Toffler, Alvin Toffler
- Futureproof - 9 Rules for Humans in the Age of Automation - Kevin Roose
- Games People Play - The Basic Handbook of Transactional Analysis - Eric Berne
- Generative AI - Insights You Need from Harvard Business Review - Harvard Business Review, Harvard Business Review
- Genius at Play - The Curious Mind of John Horton Conway - Siobhan Roberts, Siobhan Roberts
- Good to Great - Jim Collins
- Grit - The Power of Passion and Perseverance - Angela Duckworth
- HBR’s 10 Must Reads on Entrepreneurship and Startups
- HBR’s 10 Must Reads on Entrepreneurship and Startups - William A. Sahlman, Steve Blank, Norman Winarsky, Marc Andreessen, Diane Mulcahy, Hamdi Ulukaya, Andrei Hagiu, Simon Rothman, Reid Hoffman, Richard S. Ruback, Royce Yudkoff, Noam Wasserman
- Happiness by Design - Paul Dolan, Paul Dolan
- Herbie Hancock - Possibilities - Herbie Hancock, Lisa Dickey
- High Output Management - Andrew S. Grove
- How Fiction Works - James Wood, James Wood
- How Games Move Us - Emotion by Design - Katherine Isbister, Katherine Isbister
- How To Write Fiction - A Guardian Masterclass - Geoff Dyer, Jill Dawson, Andrew Miller, Rachel Cusk, Meg Rosoff, DBC Pierre, Adam Foulds, Kate Mosse, Mark Billingham, Clare Conville, Francis Bickmore, Roderick Gordon
- How the World Really Works - A Scientist’s Guide to Our Past, Present and Future - Vaclav Smil, Vaclav Smil
- How to Be a Power Connector - Judy Robinett
- How to Know a Person - David Brooks, David Brooks
- How to Listen to Jazz - Ted Gioia
- Human-Centered AI - Ben Shneiderman
- Humans Are Underrated - Geoff Colvin
- Immunity to Change - How to Overcome It and Unlock the Potential in Yourself and Your Organization - Robert Kegan, Lisa Laskow Lahey
- Immunity to Change - Robert Kegan, Lisa Laskow Lahey
- Impromptu - Amplifying Our Humanity Through AI - Reid Hoffman, GPT-4, Reid Hoffman, GPT-4
- Improve - The Next Generation of Continuous Improvement for Knowledge Work - George Ellis
- In Search of Stupidity - Over 20 Years of High-Tech Marketing Disasters - Merrill R. Chapman, Merrill R. Chapman
- Inclusive Design Patterns - Heydon Pickering
- Influence - The Psychology of Persuasion - Robert B. Cialdini, Robert B. Cialdini
- Innovation and Entrepreneurship - Peter F. Drucker, Peter F. Drucker
- Innovation and Its Enemies - Why People Resist New Technologies - Calestous Juma
- Innovation for the Fatigued - Alf Rehn
- Jony Ive - The Genius Behind Apple’s Greatest Products - Leander Kahney, Leander Kahney
- Just for Fun - Linus Torvalds, David Diamond, Linus Torvalds, David Diamond
- Kissinger - A Biography - Walter Isaacson, Walter Isaacson
- Knowing What We Know - Simon Winchester
- Learning as a Generative Activity - Eight Learning Strategies That Promote Understanding - Logan Fiorella, Richard E. Mayer
- Linchpin - Are You Indispensable - Seth Godin
- Living with Complexity - Why Complexity Is Necessary - Donald A. Norman
- Made in Japan - Akio Morita, Edwin M. Reingold, Mitsuko Shimomura, Akio Morita, Edwin M. Reingold, Mitsuko Shimomura
- Made to Stick - Why Some Ideas Survive and Others Die - Chip Heath, Dan Heath
- Making Software - Andy Oram, Greg Wilson
- Managing in a Time of Great Change - Peter F. Drucker, Peter F. Drucker
- Managing in the Next Society - Peter F. Drucker
- Mao’s China and After - A History of the People’s Republic - Maurice Meisner, Maurice Meisner
- Mastering the Dynamics of Innovation - James M. Utterback
- Masters of Scale - Reid Hoffman, June Cohen, Deron Triff, Reid Hoffman, June Cohen, Deron Triff
- Mastery - Robert Greene
- Measure What Matters - How Google, Bono, and the Gates Foundation Rock the World with OKRs - John Doerr
- Messiaen’s Musical Techniques - The Composer’s View and Beyond - Gareth Healey
- Meta Learning - How To Learn Deep Learning And Thrive In The Digital World - Radek Osmulski
- Metafiction - The Theory and Practice of Self-Conscious Fiction - Patricia Waugh, Patricia Waugh
- Miles Davis - The Definitive Biography - Ian Carr
- Misbehaving - The Making of Behavioral Economics - Richard H. Thaler
- Misbelief - Dan Ariely, Dan Ariely
- Mismatch - How Inclusion Shapes Design - Kat Holmes
- Modern China - Jonathan Fenby, Jonathan Fenby
- My Product Management Toolkit - Marc Abraham
- Myself When I Am Real - The Life and Music of Charles Mingus - Gene Santoro
- Networks of Innovation - Change and Meaning in the Age of the Internet - Ilkka Tuomi, Ilkka Tuomi
- Networks of Innovation - Vaccine Development at Merck, Sharp & Dohme, and Mulford, 1895-1995 - Louis Galambos, Jane Eliot Sewell, Louis Galambos, Jane Eliot Sewell
- No-Drama Discipline - The Whole-Brain Way to Calm the Chaos and Nurture Your Child’s Developing Mind - Daniel J. Siegel, Tina Payne Bryson
- Noise - A Flaw in Human Judgment - Daniel Kahneman, Olivier Sibony, Cass R. Sunstein, Daniel Kahneman, Olivier Sibony, Cass R. Sunstein
- Novelist as a Vocation - Haruki Murakami
- Nudge - The Final Edition - Richard H. Thaler, Cass R. Sunstein
- Nvidia - The AI Revolution - Ben Gilbert, David Rosenthal
- On China - Henry Kissinger, Henry Kissinger
- On Looking - Alexandra Horowitz
- Only Humans Need Apply - Winners and Losers in the Age of Smart Machines - Thomas H. Davenport, Julia Kirby
- Only the Paranoid Survive - How to Exploit the Crisis Points That Challenge Every Company - Andrew S. Grove
- Open - How Compaq Ended IBM’s PC Domination and Helped Invent Modern Computing - Rod Canion, Rod Canion
- Open Innovation - The New Imperative for Creating and Profiting from Technology - Henry Chesbrough, Henry Chesbrough
- Open Innovation Results - Going Beyond the Hype, and Getting Down to Business - Henry Chesbrough, Henry Chesbrough
- Orbiting the Giant Hairball - A Corporate Fool’s Guide to Surviving with Grace - Gordon MacKenzie
- Org Design for Design Orgs - Building and Managing In-House Design Teams - Peter Merholz, Kristin Skinner
- Organizing Genius - The Secrets of Creative Collaboration - Warren Bennis, Patricia Ward Biederman
- Otherwise Known as the Human Condition - Geoff Dyer
- Oversubscribed - How to Get People Lining Up to Do Business with You - Daniel Priestley
- Peaceful Parent, Happy Kids - Laura Markham
- Platform Engineering - A Guide for Technical, Product, and People Leaders - Camille Fournier, Ian Nowland, Camille Fournier, Ian Nowland
- Platform Revolution - How Networked Markets Are Transforming the Economy–And How to Make Them Work for You - Geoffrey G. Parker, Marshall W. Van Alstyne, Sangeet Paul Choudary
- Play Nice But Win - Michael Dell, Michael Dell
- Playing Changes - Jazz for the New Century - Nate Chinen
- Poor Charlie’s Almanack - Charles T. Munger, Peter D. Kaufman, Charles T. Munger, Peter D. Kaufman
- Positioning - The Battle for Your Mind - Al Ries, Jack Trout
- Postmortems from Game Developer - Austin Grossman
- Powershift - Knowledge, Wealth, and Violence at the Edge of the 21st Century - Alvin Toffler, Heidi Toffler, Alvin Toffler, Heidi Toffler
- Practical Intelligence - How to Think Critically, Deconstruct Situations, Analyze Deeply, and Never Be Fooled - Patrick King, Patrick King
- Principles - Ray Dalio
- Procedural Puzzle Generation - A Survey - Barbara De Kegel, Mads Haahr
- Procedural Storytelling in Game Design - Tanya X. Short, Tarn Adams
- Product Leadership - Richard Banfield, Martin Eriksson, Nate Walkingshaw
- Product Management in Practice - Matt LeMay
- Product Operations - How Successful Companies Build Better Products at Scale - Melissa Perri, Denise Tilles, Melissa Perri, Denise Tilles
- Professor Maxwell’s Duplicitous Demon - Brian Clegg, Brian Clegg
- Profiles in Leadership - Historians on the Elusive Quality of Greatness - Walter Isaacson, Walter Isaacson
- Programming as if People Mattered - Friendly Programs, Software Engineering, and Other Noble Delusions - Nathaniel S. Borenstein, Nathaniel S. Borenstein
- Prototyping - A Practitioner’s Guide - Todd Zaki Warfel, Todd Zaki Warfel
- Prototyping - An Approach to Evolutionary System Development - Reinhard Budde, Karlheinz Kautz, Karin Kuhlenkamp, Heinz Züllighoven, Reinhard Budde, Karlheinz Kautz, Karin Kuhlenkamp, Heinz Züllighoven
- Psycho-Cybernetics - Maxwell Maltz, Matt Furey, Maxwell Maltz, Matt Furey
- Racing the Beam - The Atari Video Computer System - Nick Montfort, Ian Bogost
- Range - Why Generalists Triumph in a Specialized World - David Epstein, David Epstein
- Reality Hunger - A Manifesto - David Shields, David Shields
- Results Without Authority - Tom Kendrick, Tom Kendrick
- Ruined by Design - How Designers Destroyed the World, and What We Can Do to Fix It - Mike Monteiro
- Same as Ever - Morgan Housel, Morgan Housel
- Scaling People - Tactics for Management and Company Building - Claire Hughes Johnson
- Scientific Advertising - Claude C. Hopkins
- Seeing Like a State - James C. Scott
- Seeing What Others Don’t - The Remarkable Ways We Gain Insights - Gary Klein, Gary Klein
- Self-Compassion - Stop Beating Yourself Up and Leave Insecurity Behind - Kristin Neff, Kristin Neff
- Self-Consciousness - Memoirs - John Updike, John Updike
- Sense & Respond - Jeff Gothelf, Josh Seiden
- Six Thinking Hats - Edward de Bono
- Skin in the Game - Hidden Asymmetries in Daily Life - Nassim Nicholas Taleb, Nassim Nicholas Taleb
- Slow Productivity - The Lost Art of Accomplishment Without Burnout - Cal Newport, Cal Newport
- Small Things Like These - Claire Keegan
- Smarter Faster Better - Charles Duhigg
- So Good They Can’t Ignore You - Why Skills Trump Passion in the Quest for Work You Love - Cal Newport, Cal Newport
- Software Engineering at Google - Titus Winters, Tom Manshreck, Hyrum Wright
- Sprint - How to Solve Big Problems and Test New Ideas in Just Five Days - Jake Knapp, John Zeratsky, Braden Kowitz
- Sprint - Jake Knapp, John Zeratsky, Braden Kowitz
- Staff Engineer - Leadership beyond the management track - Will Larson
- Stamped from the Beginning - The Definitive History of Racist Ideas in America - Ibram X. Kendi
- Start Small, Stay Small - A Developer’s Guide to Launching a Startup - Rob Walling
- Street Coder - Sedat Kapanoğlu, Sedat Kapanoğlu
- Strong Product People - A Complete Guide to Developing Great Product Managers - Petra Wille
- Structured Rapid Prototyping - An Evolutionary Approach to Software Development - John L. Connell, Linda Brice Shafer, John L. Connell, Linda Brice Shafer
- Stuff Matters - Mark Miodownik, Mark Miodownik
- Swipe to Unlock - The Primer on Technology and Business Strategy - Neel Mehta, Aditya Agashe, Parth Detroja
- Systemantics - How Systems Work and Especially How They Fail - John Gall, John Gall
- TRANSFORMED - Moving to the Product Operating Model - Marty Cagan, Lea Hickman, Christian Idiodi, Chris Jones, Jon Moore, Marty Cagan, Lea Hickman, Christian Idiodi, Chris Jones, Jon Moore
- Teaching with AI - José Antonio Bowen, C. Edward Watson, José Antonio Bowen, C. Edward Watson
- Technical Communication and the Digital Role-Playing Game - A History of Bethesda, BioWare, and CD Projekt Red - Daniel Reardon, David Wright, Daniel Reardon, David Wright
- The 100 Best Business Books of All Time - Jack Covert, Todd Sattersten, Sally Haldorson
- The 100 Best Business Books of All Time - What They Say, Why They Matter, and How They Can Help You - Jack Covert, Todd Sattersten, Sally Haldorson
- The 15 Commitments of Conscious Leadership - Jim Dethmer, Diana Chapman, Kaley Warner Klemp
- The 5 Choices - The Path to Extraordinary Productivity - Kory Kogon, Adam Merrill, Leena Rinne
- The 80 -20 Principle - Richard Koch
- The AI Economy - Work, Wealth and Welfare in the Robot Age - Roger Bootle, Roger Bootle
- The Age of A.I. - And Our Human Future - Henry A. Kissinger, Eric Schmidt, Daniel Huttenlocher, Henry A. Kissinger, Eric Schmidt, Daniel Huttenlocher
- The Almanack of Naval Ravikant - Naval Ravikant, Eric Jorgenson, Naval Ravikant, Eric Jorgenson
- The Amazing Bud Powell - Black Genius, Jazz History, and the Challenge of Bebop - Guthrie P. Ramsey, Jr.
- The Anxiety of Influence - Harold Bloom
- The Anxious Generation - How the Great Rewiring of Childhood Is Causing an Epidemic of Mental Illness - Jonathan Haidt
- The Anxious Generation - Jonathan Haidt
- The Art of Doing Science and Engineering - Learning to Learn - Richard W. Hamming
- The Art of Fiction - David Lodge, David Lodge
- The Art of Innovation - Lessons in Creativity from IDEO, America’s Leading Design Firm - Tom Kelley, Jonathan Littman
- The Art of Innovation - Tom Kelley, Jonathan Littman
- The Art of Witty Banter - Patrick King, Patrick King
- The Bed of Procrustes - Nassim Nicholas Taleb, Nassim Nicholas Taleb
- The Body Keeps the Score - Brain, Mind, and Body in the Healing of Trauma - Bessel van der Kolk
- The Captain Class - The Hidden Force That Creates the World’s Greatest Teams - Sam Walker
- The Code of Capital - How the Law Creates Wealth and Inequality - Katharina Pistor
- The Coming Wave - Mustafa Suleyman, Michael Bhaskar, Mustafa Suleyman, Michael Bhaskar
- The Computing Universe - A Journey through a Revolution - Tony Hey, Gyuri Pápay, Tony Hey, Gyuri Pápay
- The Consolations of Philosophy - Alain de Botton
- The Creative Act - A Way of Being - Rick Rubin, Neil Strauss, Rick Rubin, Neil Strauss
- The Creators - A History of Heroes of the Imagination - Daniel J. Boorstin, Daniel J. Boorstin
- The Design of Everyday Things - Don Norman
- The Design of Future Things - Donald A. Norman
- The Difference - How the Power of Diversity Creates Better Groups, Firms, Schools, and Societies - Scott E. Page
- The Discoverers - Daniel J. Boorstin, Daniel J. Boorstin
- The Dream Machine - M. Mitchell Waldrop, M. Mitchell Waldrop
- The Ecstasy of Influence - Nonfictions, Etc. - Jonathan Lethem, Jonathan Lethem
- The Emotion Regulation Skills System for Cognitively Challenged Clients - A DBT-Informed Approach - Julie F. Brown, Julie F. Brown
- The End of Average - Todd Rose
- The Essential Drucker - Peter F. Drucker, Peter F. Drucker
- The Evolution of Useful Things - Henry Petroski, Henry Petroski
- The Family Firm - A Data-Driven Guide to Better Decision Making in the Early School Years - Emily Oster
- The First 90 Days - Michael D. Watkins
- The Five Competitive Forces That Shape Strategy - Michael E. Porter, Michael E. Porter
- The Four Steps to the Epiphany - Steve Blank
- The Friday Book - John Barth, John Barth
- The Gift - Creativity and the Artist in the Modern World - Lewis Hyde
- The Glass Cage - Automation and Us - Nicholas Carr
- The Goal - A Process of Ongoing Improvement - Eliyahu M. Goldratt, Jeff Cox
- The Great Wave - The Era of Radical Disruption and the Rise of the Outsider - Michiko Kakutani, Michiko Kakutani
- The Hard Thing About Hard Things - Ben Horowitz
- The Hard Thing About Hard Things - Building a Business When There Are No Easy Answers - Ben Horowitz
- The History of Jazz - Ted Gioia
- The Humane Interface - Jef Raskin, Jef Raskin
- The Idea Factory - Bell Labs and the Great Age of American Innovation - Jon Gertner, Jon Gertner
- The Imagineers of War - Sharon Weinberger, Sharon Weinberger
- The Infinite Game - Simon Sinek
- The Inmates Are Running the Asylum - Alan Cooper, Alan Cooper
- The Innovator’s Dilemma - When New Technologies Cause Great Firms to Fail - Clayton M. Christensen
- The Innovator’s Solution - Clayton M. Christensen, Michael E. Raynor
- The Innovators - How a Group of Hackers, Geniuses, and Geeks Created the Digital Revolution - Walter Isaacson, Walter Isaacson
- The Job - Ellen Ruppel Shell
- The Knowledge Work Factory - William F. Heitman
- The Lathe of Heaven - Ursula K. Le Guin
- The Lean Product Playbook - Dan Olsen
- The Lean Product Playbook - How to Innovate with Minimum Viable Products and Rapid Customer Feedback - Dan Olsen
- The Lean Startup - Eric Ries
- The Man from the Future - The Visionary Life of John von Neumann - Ananyo Bhattacharya, Ananyo Bhattacharya
- The Master and his Emissary - The Divided Brain and the Making of the Western World - Iain McGilchrist, Iain McGilchrist
- The Matter With Things - Our Brains, Our Delusions and the Unmaking of the World - Iain McGilchrist, Iain McGilchrist
- The Messiaen Companion - Peter Hill
- The Mezzanine - Nicholson Baker, Nicholson Baker
- The Mind Is Flat - Nick Chater
- The Mindful Geek - Michael W. Taft
- The Mom Test - How to Talk to Customers & Learn If Your Business is a Good Idea When Everyone is Lying to You - Rob Fitzpatrick
- The Mom Test - How to Talk to Customers & Learn if Your Business is a Good Idea When Everybody is Lying to You - Rob Fitzpatrick
- The Mom Test - Rob Fitzpatrick
- The Motivation Hacker - Nick Winter, Nick Winter
- The Nature of Technology - What It Is and How It Evolves - W. Brian Arthur, W. Brian Arthur
- The Opposite of Spoiled - Ron Lieber
- The Pencil - A History of Design and Circumstance - Henry Petroski, Henry Petroski
- The People’s Tycoon - Henry Ford and the American Century - Steven Watts, Steven Watts
- The Personal MBA - Josh Kaufman
- The Personal MBA, 10th Anniversary Edition - Josh Kaufman, Josh Kaufman
- The Power Of a Positive No - William Ury
- The Power of Intuition - Gary Klein, Gary Klein
- The Practice - Shipping Creative Work - Seth Godin
- The Prize - The Epic Quest for Oil, Money, and Power - Daniel Yergin, Daniel Yergin
- The Rise and Fall of American Growth - The U.S. Standard of Living Since the Civil War - Robert J. Gordon
- The Rise of Statistical Thinking, 1820-1900 - Theodore M. Porter, Theodore M. Porter
- The Rub of Time - Martin Amis
- The Saad Truth About Happiness - 8 Secrets for Leading the Good Life - Gad Saad, Gad Saad
- The Search for Modern China - Jonathan D. Spence, Jonathan D. Spence
- The Secret History of Mac Gaming - Richard Moss
- The Secrets of Consulting - A Guide to Giving and Getting Advice Successfully - Gerald M. Weinberg
- The Seekers - Daniel J. Boorstin, Daniel J. Boorstin
- The Size of Thoughts - Nicholson Baker, Nicholson Baker
- The Slight Edge - Jeff Olson, John David Mann, Jeff Olson, John David Mann
- The Sovereignty of Good - Iris Murdoch, Iris Murdoch
- The Structure of Scientific Revolutions - Thomas S. Kuhn
- The Technical and Social History of Software Engineering - Capers Jones
- The Technique of My Musical Language - Olivier Messiaen
- The Ten Faces of Innovation - Tom Kelley, Jonathan Littman
- The True Believer - Eric Hoffer
- The Unicorn’s Shadow - Combating the Dangerous Myths That Hold Back Startups, Founders, and Investors - Ethan Mollick, Ethan Mollick
- The War of Art - Steven Pressfield
- The Worlds I See - Dr. Fei-Fei Li, Dr. Fei-Fei Li
- The Writer’s Chapbook - George Plimpton, George Plimpton
- Thinking for a Living - The Coming Age of Knowledge Work - Kenneth Megill
- Thinking in Bets - Making Smarter Decisions When You Don’t Have All the Facts - Annie Duke
- Thinking in Systems - A Primer - Donella H. Meadows
- This Explains Everything - Deep, Beautiful, and Elegant Theories of How the World Works - John Brockman, John Brockman
- This Idea Is Brilliant - Lost, Overlooked, and Underappreciated Scientific Concepts Everyone Should Know - John Brockman, John Brockman
- This Is How You Lose the Time War - Amal El-Mohtar, Max Gladstone
- This Is Marketing - Seth Godin
- This is Service Design Doing - Marc Stickdorn, Adam Lawrence, Markus Hormess, Jakob Schneider, Marc Stickdorn, Adam Lawrence, Markus Hormess, Jakob Schneider
- Tidy First - Kent Beck
- To Forgive Design - Understanding Failure - Henry Petroski, Henry Petroski
- Traction - Get a Grip on Your Business - Gino Wickman
- Trillion Dollar Coach - Eric Schmidt, Jonathan Rosenberg, Alan Eagle, Eric Schmidt, Jonathan Rosenberg, Alan Eagle
- Trust in Numbers - The Pursuit of Objectivity in Science and Public Life - Theodore M. Porter, Theodore M. Porter
- Turing’s Cathedral - The Origins of the Digital Universe - George Dyson, George Dyson
- UNIX - A History and a Memoir - Brian Kernighan, Brian Kernighan
- Ultralearning - Scott H. Young
- Unconditional Parenting - Moving From Rewards and Punishments To Love and Reason - Alfie Kohn
- Understanding Software Dynamics - Richard L. Sites
- [Unfckology - A Field Guide to Living with Guts and Confidence - Amy Alkon](Unfckology - A Field Guide to Living with Guts and Confidence - Amy Alkon)
- Utopia Is Creepy - And Other Provocations - Nicholas Carr
- VC Fundamentals - Ben Gilbert, David Rosenthal, Ben Gilbert, David Rosenthal
- What Computers Can’t Do - A Critique of Artificial Reason - Hubert L. Dreyfus
- What It Takes - Lessons in the Pursuit of Excellence - Stephen A. Schwarzman
- What The Heck Is EOS - Gino Wickman, Tom Bouwer
- What You Do Is Who You Are - How to Create Your Business Culture - Ben Horowitz
- What is Art - Leo Tolstoy, Leo Tolstoy
- Where Good Ideas Come From - The Natural History of Innovation - Steven Johnson, Steven Johnson
- Why Startups Fail - A New Roadmap for Entrepreneurial Success - Tom Eisenmann
- Words Are My Matter - Ursula K. Le Guin, Ursula K. Le Guin
- Writing Is Designing - Michael J. Metts, Andy Welfle
- Writing Tools - Roy Peter Clark
- Yes to the Mess - Surprising Leadership Lessons from Jazz - Frank J. Barrett
- You Are Not a Gadget - Jaron Lanier
- Zen in the Art of Writing - Ray Bradbury, Ray Bradbury
- Zero to One - Notes on Startups, or How to Build the Future - Peter Thiel, Blake Masters